'Distant Worlds - Empire Policy - 1.7.0.0

ImmediatelyRecruitNewTroopsWhenColonize		;N
ColonyAllowFacilityCloningFacility		;N
ColonyAllowFacilityFortifiedBunker		;Y
ColonyAllowFacilityGiantIonCannon		;Y
ColonyAllowFacilityPlanetaryShield		;Y
ColonyAllowFacilityRegionalCapital		;Y
ColonyAllowFacilityRoboticTroopFoundry		;Y
ColonyAllowFacilityTroopTrainingCenter		;Y
ColonyAllowFacilityTerraformingFacility		;Y
ColonyFacilityPopulationThresholdCloningFacility		;100000
ColonyFacilityPopulationThresholdFortifiedBunker		;750
ColonyFacilityPopulationThresholdGiantIonCannon		;5000
ColonyFacilityPopulationThresholdPlanetaryShield		;2500
ColonyFacilityPopulationThresholdRegionalCapital		;6500
ColonyFacilityPopulationThresholdRoboticTroopFoundry		;300
ColonyFacilityPopulationThresholdTroopTrainingCenter		;100
ColonyFacilityPopulationThresholdTerraformingFacility		;100
DoNotRecruitTroopsUntilColonyPopulationReachesThreshold		;100
ColonyTaxRateIncreaseWhenAtWar		;Y
ColonyTaxRateLargeColony		;1
ColonyTaxRateMediumColony		;1
ColonyTaxRateSmallColony		;0
MilitaryConstructionLevel		;1
ConstructionMilitaryCapitalShip		;12
ConstructionMilitaryCarrier		;3
ConstructionMilitaryCruiser		;15
ConstructionMilitaryDestroyer		;15
ConstructionMilitaryEscort		;25
ConstructionMilitaryFrigate		;20
ConstructionMilitaryTroopTransport		;10
ConstructionSpaceportLargeColonyPopulationThreshold		;2500
ConstructionSpaceportMediumColonyPopulationThreshold		;300
ConstructionSpaceportSmallColonyPopulationThreshold		;30
ConstructionSpaceportMinimumDistance		;400
DiplomacySendGiftsUpToAmount		;135300
DiplomacyTradeSanctionsUseBlockades		;Y
FleetMilitaryProportionForFleets		;75
FleetStrikeForceTypicalSize		;5
FleetTypicalSize		;16
IntelligenceAllowMissionDeepCover		;N
IntelligenceAllowMissionInciteRevolution		;N
IntelligenceAllowMissionSabotageColony		;N
IntelligenceAllowMissionSabotageConstruction		;Y
IntelligenceAllowMissionStealGalaxyMap		;Y
IntelligenceAllowMissionStealOperationsMap		;Y
IntelligenceAllowMissionStealTechData		;Y
IntelligenceAllowMissionStealTerritoryMap		;Y
IntelligenceCounterIntelligenceProportion		;66
IntelligenceUseEspionageAgainstEmpireWhen		;1
IntelligenceUseSabotageAgainstEmpireWhen		;4
ResearchDesignAutoRetrofit		;Y
ResearchDesignOverallFocus		;3
ResearchDesignTechFocus1		;1
ResearchDesignTechFocus2		;3
ResearchDesignAutoUpgradeFighters		;Y
WarAttacksAllowColonyBombardment		;1
WarAttacksAllowPlanetDestroying		;3
WarAttacksHarassEnemies		;N
TradeWithOtherEmpires		;Y
EngageInTourism		;Y
NewColonyPopulationPolicyYourRaceFamily		;0
NewColonyPopulationPolicyAllRaces		;0
ImplementEnslavementWithPenalColonies		;N

HomeworldDefensePriority		;4.0
ColonizeContinentalPriority		;3.5
ColonizeMarshySwampPriority		;1.75
ColonizeOceanPriority		;1.5
ColonizeDesertPriority		;2.5
ColonizeIcePriority		;1.0
ColonizeVolcanicPriority		;1.2
ColonizeRuinsPriority		;3.5
ControlRestrictedResourcesPriority		;2.5
ResearchPriority		;2.0
TradePriority		;2.0
AlliancePriority		;3.0
SubjugationPriority		;0.5
TourismPriority		;2.0
ExplorationPriority		;1.5
WarWillingness		;1.75
BreakTreatyWillingness		;1.0
InvasionOverkillFactor		;2.0
ShipBattleCautionFactor		;3.0
ProtectLeaderAtAllCosts		;N
PrioritizeBuildWonderId		;0
ResearchIndustryFocus		;0
DefaultMilitaryFleeWhen		;3
